Post by kitearadarkblade on Jan 11, 2007 21:10:13 GMT -5
Odamar is ruled by three deities. These are Sol, Lunaris, and Styra. Each deity rules over certain spheres of their world equally, and often in cooperation. Although their children races may conflict, for the most part, the deities of Odamar remain on civil, if not friendly, terms. There are tales among the fae and therians of affairs and liaisons between the deities, though the humans staunchly disregard such, along with tales of the other races, believing themselves the only race of Odamar. Each of the deities of Odamar possess an avatar that may do their bidding on Odamar when they themselves cannot or will not intervene directly. These beings, although they may be damaged and even incapacitated, cannot die.
Sol is the god of the sun, plant life, humanity and masculinity. Humankind calls him Father, and he looks upon them benevolently. At times, he can even appear meddlesome in his children’s affairs. Sol’s human representation is a tall, broad shouldered man, most often wearing white robes or a white shirt and pale blue jeans. He generally has golden blond hair and dark blue eyes. Sol is rather reflective and peaceful. Like his plants, he is quiet, calm and patient. His colors are white and gold. His other symbols are a blazing sun and a sunflower.
He is Sol’s avatar. He can become any plant life, or a form created of such. He rarely becomes larger than a human, and cannot or will not communicate verbally. When not under the direction of Sol, He falls into a sort of hibernation, appearing nothing more than any other plant life in a natural environment.
Lunaris is the goddess of the moon, animal life, therians and femininity. Therians call her the Mother and she claims them as her children. Whereas Sol is benevolent and adopts a hand on approach to his people, Lunaris prefers to interfere with her children only when they are out of their depth. Lunaris encourages independence and self reliance in her people, but also a willingness to aid those that need it. Bearing the instincts of her varied creatures, Lunaris is wild and hot tempered. Her human representation is a full-figured woman, generally wearing wispy, dark dresses or skirts, or nothing at all. She has long black hair and dark brown eyes. Her colors are black and silver. Her other symbols are a crescent moon and a black cat.
She is Lunaris’s avatar. She can become any creature, save therian. Like He, She cannot or will not communicate verbally, limiting herself to the capabilities of whatever form She chooses. When not directed by Lunaris, She adopts a hedonist lifestyle, moving through the world on whim.
Styra is the deity of the stars, elements, fae and androgyny. The fae call Styra the Shining One, and s/he views them as his/her children. Styra is generally distant, unless her interest has been piqued, though once it is she will enjoy toying and playing with her interest. She fosters this attitude in her people, directing them to observe the other races and interfere only where their amusements lead them. Styra’s human representation is a slender, athletic young man or woman, with white blonde hair and piercing green eyes. His/her colors are pale blues and purples. His/her other symbols are three stars, or a meteor.
It is Styra’s avatar. It can become any element, usually in the form of weather. When not directed by Styra, It dissipates into the surrounding elements, seemingly hibernating until called upon.
Sol is the god of the sun, plant life, humanity and masculinity. Humankind calls him Father, and he looks upon them benevolently. At times, he can even appear meddlesome in his children’s affairs. Sol’s human representation is a tall, broad shouldered man, most often wearing white robes or a white shirt and pale blue jeans. He generally has golden blond hair and dark blue eyes. Sol is rather reflective and peaceful. Like his plants, he is quiet, calm and patient. His colors are white and gold. His other symbols are a blazing sun and a sunflower.
He is Sol’s avatar. He can become any plant life, or a form created of such. He rarely becomes larger than a human, and cannot or will not communicate verbally. When not under the direction of Sol, He falls into a sort of hibernation, appearing nothing more than any other plant life in a natural environment.
Lunaris is the goddess of the moon, animal life, therians and femininity. Therians call her the Mother and she claims them as her children. Whereas Sol is benevolent and adopts a hand on approach to his people, Lunaris prefers to interfere with her children only when they are out of their depth. Lunaris encourages independence and self reliance in her people, but also a willingness to aid those that need it. Bearing the instincts of her varied creatures, Lunaris is wild and hot tempered. Her human representation is a full-figured woman, generally wearing wispy, dark dresses or skirts, or nothing at all. She has long black hair and dark brown eyes. Her colors are black and silver. Her other symbols are a crescent moon and a black cat.
She is Lunaris’s avatar. She can become any creature, save therian. Like He, She cannot or will not communicate verbally, limiting herself to the capabilities of whatever form She chooses. When not directed by Lunaris, She adopts a hedonist lifestyle, moving through the world on whim.
Styra is the deity of the stars, elements, fae and androgyny. The fae call Styra the Shining One, and s/he views them as his/her children. Styra is generally distant, unless her interest has been piqued, though once it is she will enjoy toying and playing with her interest. She fosters this attitude in her people, directing them to observe the other races and interfere only where their amusements lead them. Styra’s human representation is a slender, athletic young man or woman, with white blonde hair and piercing green eyes. His/her colors are pale blues and purples. His/her other symbols are three stars, or a meteor.
It is Styra’s avatar. It can become any element, usually in the form of weather. When not directed by Styra, It dissipates into the surrounding elements, seemingly hibernating until called upon.